Articles from May 2009
Posted by Ravyn on May 31, 2009
“I shall live forever!” you say, reaching to the heavens or grasping at a new source of power. You’ve found the Fountain of Youth, learned how to tie your life force to an object, gotten a wish and decided you want to be impossible to kill, and everything is absolutely [...]
Categories: Generic Villain |
Tags: original posts |
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Posted by Ravyn on May 30, 2009
This week, I talked about the older characters most likely to have shaped a character’s growth, and how they interact with the character and each other. As an example, I’m going to use one of my old characters and the process of extrapolating the adults with whom she had been [...]
Categories: Impractical Applications |
Tags: impractical applications, original posts |
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Posted by Ravyn on May 29, 2009
After all of yesterday’s reasons why parents and adults with distance are often portrayed as rivals, you’d expect them to be like oil and water, right? But it doesn’t have to be that way; in fact, there are plenty of ways in which the parent and the adult with distance [...]
Categories: Backstory, Character dynamics, Characterization, Characters in the world, For Roleplayers, For Writers, GM Advice, Player Advice, Secondary characters, Technique |
Tags: original posts |
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Posted by Ravyn on May 28, 2009
Yesterday, I introduced the adult with distance, a character who often mirrors and complements the parent’s role in a character’s relationships. But the world’s more complex than just connections to a specific character, so I’m going to look at a different issue; how the parent and the adult with [...]
Categories: Backstory, Character creation, Character development, Character dynamics, Characterization, Characters in the world, For Roleplayers, For Writers, GM Advice, Player Advice |
Tags: original posts |
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Posted by Ravyn on May 27, 2009
Yesterday, I started talking about parents and their potential impacts on characters and their development. Today I’m going to stay in that vein but take a slightly different tone, as I move on to the next step outward in a developmental relationship: the adult with distance.
At heart, the adult with [...]
Categories: Backstory, Character creation, Character development, Character dynamics, Characterization, Characters in the world, For Roleplayers, For Writers, GM Advice, Player Advice |
Tags: original posts |
1 Comment »
Posted by Ravyn on May 26, 2009
Yesterday, I started riffing on the importance of knowing how characters were shaped through their interactions with other people. Today I’m going to start with the obvious movers and shapers: the parents.
Now, before I get into the details, a point of definition: for the purpose of this article, I am [...]
Categories: Backstory, Character creation, Character development, Character dynamics, Characterization, Characters in the world, For Roleplayers, For Writers, GM Advice, Player Advice |
Tags: original posts |
3 Comments »
Posted by Ravyn on May 25, 2009
Way back in February, I ranted against characters who have no roots to speak of: the ones who didn’t seem in any way to have been shaped by other people. I’d originally been going to start on this series then, but I got a little distracted explaining why characters with [...]
Categories: Backstory, Character creation, Character development, Characterization, Characters in the world, For Roleplayers, For Writers, GM Advice, Player Advice |
Tags: original posts |
1 Comment »
Posted by Ravyn on May 24, 2009
The Dark Powers have me on Demographic Watch this week. It’s good to do that—settle in, rejuvenate that mindset of treating people as statistics. But some of what I’ve been learning strikes me as worth talking about a little more closely.
Namely, I’ve noticed that a lot of newcomers, when [...]
Categories: Generic Villain |
Tags: original posts |
1 Comment »
Posted by Ravyn on May 23, 2009
I’d originally been going to talk about relationship mapping and how it applied to my game, as I have an exceedingly large cast of characters and spend a lot of time having to deal with them and keep them straight. But then I sat down and sketched out a partial [...]
Categories: Impractical Applications |
Tags: impractical applications |
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Posted by Ravyn on May 22, 2009
One of the things I’ve noticed in my discussions on keeping track of large casts and on use of narrative anchors was that inter-character connections can get a lot more difficult to keep track of when there are large numbers involved. This is particularly a problem, I think, for [...]
Categories: Character dynamics, Characterization, Characters in the world, For Roleplayers, For Writers, GM Advice, Secondary characters |
Tags: original posts |
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