Articles from June 2009
Posted by Ravyn on June 20, 2009
Those of you who weren’t with me when I started might wonder about my designation of “Impractical Applications” for my weekly riffs on my own gaming. So here’s the explanation.
I sparked on the name long before I ever began writing these riffs, back when I was in college. It had [...]
Categories: Impractical Applications |
Tags: original posts |
No Comments »
Posted by Ravyn on June 19, 2009
Best friend. Worst enemy. Implacable, mindless force. Motivation. Inevitability. Deadline.
People’s reaction to deadlines is often very mixed. For most people, the primary association is going to be with chores, homework, and other Things That Had To Get Done In A Specific Timeframe. Too them, the deadline is [...]
Categories: Blogger Notes, For Writers |
Tags: original posts |
No Comments »
Posted by Ravyn on June 18, 2009
I’ve often been asked how it is that I manage to keep going and going and going within the blog topic I have. It’s a pretty complicated answer, but useful to the average blogger, so I’ll take a stab at it.
One of the most important tricks I’ve used is setting [...]
Categories: Blogger Notes, For Writers, Technique |
Tags: original posts |
No Comments »
Posted by Ravyn on June 17, 2009
When I first started this blog, one of my friends wondered how long my material would last. I can’t say I blame him. Here I was, unable to get new topics with every game supplement like my more system-specific counterparts, determined to avoid the Edition Wars and its corresponding [...]
Categories: Blogger Notes, For Writers, The Real World |
Tags: original posts |
No Comments »
Posted by Ravyn on June 16, 2009
When I wrote about campaign journal articles yesterday, Josh mentioned that part of a reason for his were that they were useful to the game group. It makes perfect sense to me; my players all are or have been regular readers of this blog, and I’ve been able to [...]
Categories: Blogger Notes, For Roleplayers, For Writers |
Tags: original posts |
No Comments »
Posted by Ravyn on June 15, 2009
This week will conclude my first year as a blogger; as a result, I’m focusing on blogging-related topics.
Rare is the RPG blogger who hasn’t at some point written about a campaign he or she is either running or playing in. Some, myself included, even use such things as a regular [...]
Categories: Blogger Notes, For Writers |
Tags: original posts |
2 Comments »
Posted by Ravyn on June 14, 2009
This one goes out to all the masterminds, from the weak but canny delegators to the hefty powers who do most of their work by proxy.
A hefty part of our work is intimidation—being able to strike fear into our foes’ hearts just by hinting that we might be involved in a [...]
Categories: Generic Villain |
Tags: original posts |
No Comments »
Posted by Ravyn on June 13, 2009
Yesterday’s post was on heroes making bad rulers. It’s a topic I know well, through experience with one of my primary characters. It’s also one I’d explore more deeply if I had the chance.
The character I had was an accident, in just about every way; from socialite/spy to military [...]
Categories: Impractical Applications |
Tags: original posts |
No Comments »
Posted by Ravyn on June 12, 2009
It’s funny how often characters are expected to go from hero to ruler. Heck, early versions of Dungeons and Dragons took it for granted that the successful adventurers, after a while, would go from working solo to having anything from a keep to a country.
I have difficulties with this. [...]
Categories: Character archetypes, Character development, Characterization, Characters in the world, For Roleplayers, For Writers, GM Advice, Player Advice |
Tags: original posts |
1 Comment »
Posted by Ravyn on June 11, 2009
A flawless character, most people will agree, is no fun at all. To really engage the audience, a character needs flaws, shortcomings—in short, weaknesses. For many creators, these tend to be pretty standard fare: cowardice, impulsiveness, stupidity, one or more of the Seven Deadly Sins, you get the [...]
Categories: Character creation, Character development, Characterization, Characters in the world, For Roleplayers, For Writers, Player Advice |
Tags: original posts |
No Comments »