Tales from the Sketchbook: Vega

A picture paints a thousand words; a picture with context can say a lot about a game; but explanations of the random sketches of an artist-gamer can say the most of all. In this series, I look at the just-had-to-draw-them images distilled from my games: what they are, what they mean, why they demanded drawing, and what techniques and in-jokes went into them.

This lady here finishes out (finally!) my collection of portraits of the suspects in my spy plotline. Meet Vega.

Falling star, shine with the pale moonlight...

A lot of my development of Vega has come from her name—it’s Arabic and means “falling star”, and was originally chosen when I was flash-naming a whole lot of people and wanted something that sounded very final. I realized on a later run-through that I also had an Altair (there exists a picture of him that has shown up onscreen, but it’s not coming anywhere near this blog until it’s been investigated a little further) in the cast, and they ended up as a team known for impersonating each other with remarkable success on a regular basis, playing politics, and altogether being enigmatic enough that they collectively were perfect for my spy plotline. I later backstoried her out, figuring out what will eventually serve as a tie to the group, her favored fighting styles (which in turn gave me the belt she wears, a call-back to a sadly truncated game I played in a while back) and somewhere in the process decided that in her spare time she was an artist fond of using techniques based on bird pigmentation, thereby giving me part of her shirt design. (Fun fact: this was my third attempt at drawing her, and unlike most of the previous ones has feathers as part of a picture element rather than as part of the collar. In none of them have I used a reference picture.

I imagine I don’t have to tell you how her name inspired the pose in this picture; that’s one thing she and Lien have in common. Getting her hand right was a bear, though! I realized during this picture that I wasn’t sure whether hands or legs annoyed me more; hands are harder to get right, but I have more trouble telling when I’ve gotten legs wrong.

As with my drawing of Procopia, I found myself doing the fabric folds in darker colored pencil rather than with ink boundaries; unlike my drawing of Natesa, I left the stars uncolored rather than going over them with White-Out later. Her falling star was originally meant to be done in white pastel, but a near-dead Crayola marker from my misspent youth approximated the texture to my satisfaction.

2 comments

  1. Shinali says:

    I love it, especially the skirt part of her dress. The colored pencil folds worked out great. Strange as it is to be saying this, her knees look really good too! The stars almost look like they were masked with frisket. y

  2. Ravyn says:

    Thanks!

    This is something like the second time I’ve tried to actually do knees; I’m glad to see it worked out all right.

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