Posts belonging to Category Impractical Applications
Posted by Ravyn on March 3, 2012
Last week, I talked about the first search plotline in the new timeline of my solo game, with Kiriko looking for Marten, Amaya’s current incarnation, with three other groups serving as rivals. This week, I’m going to talk about my putting the groups together.
Though I consider Bloodstained Window to be Group 1, since she was [...]
Categories: Impractical Applications |
Tags: impractical applications, Kiriko, Marten, search plotlines |
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Posted by Ravyn on February 25, 2012
In last week’s Imprac, I’d mentioned that I’d started off the alternate timeline in my solo game with two search plots. The second, the one currently in progress, was the player’s original intention. The first one, though, was a chance to get used to the new situation, and see how the player/character would handle it. [...]
Categories: Impractical Applications |
Tags: impractical applications, Kiriko, Marten, search plotlines |
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Posted by Ravyn on February 18, 2012
Yes, I spent the week talking about searches—but not only would the events that inspired those posts make a whole lot less sense without context, but we’re still in the middle of one of my major search plots, and I’d like to keep some of the spoilers to a minimum.
It started with my original solo [...]
Categories: Impractical Applications |
Tags: alternate timelines, impractical applications, Kiriko, solo game |
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Posted by Ravyn on February 11, 2012
My descriptions in practice (in game, at least), I find, are minimal. Admittedly, a lot of that is due to a tendency towards making up the characters at the last minute, or having internalized them so hard I’ve almost forgotten what they look like. (Obnoxiously, many of them do end up rather driver’s-license-y, though that’s [...]
Categories: Impractical Applications |
Tags: Carlotta, character descriptions, impractical applications, loose threads |
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Posted by Ravyn on February 4, 2012
When I write about game shepherds, it comes from a long train of experience; I can think of very few games since I discovered self-motivated characters in which I have neither run one nor PC’d one.
My first attempt at game-shepherding was actually a PC. I’ve alluded to it in my riff on my history as [...]
Categories: Impractical Applications |
Tags: game shepherds, impractical applications |
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Posted by Ravyn on January 28, 2012
The first arc of game I ran wasn’t without its faults; it was my first time, it required a lot of back-pedaling and improvisation, and it regularly showed that I was still getting the hang of the game world. On the other hand, it managed to work as a serviceable overarching plot, lasting about a [...]
Categories: Impractical Applications |
Tags: impractical applications, loose threads, overarching plots, river arc |
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Posted by Ravyn on January 21, 2012
When I was doing this week’s perfect locations riffs, one of my primary inspirations was a rather odd spot I worked with about five years back. Odd, partly because I used the changes to it as a mood-enhancer twice, both with different versions of the place, and because one of those was for a piece [...]
Categories: Impractical Applications |
Tags: impractical applications, perfect locations |
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Posted by Ravyn on January 14, 2012
As the 2011 Christmas season came up, one of my friends offered to run us a holiday-themed short-shot, FATE-based, in which the PCs were vaguely Christmas-related characters (though amusingly enough, most of us only made it in on a technicality—along with my character, the party included a brownie and one of Odin’s ravens, now demoted [...]
Categories: Impractical Applications |
Tags: Christmas short-shot, impractical applications, silent characters, The Ghost |
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Posted by Ravyn on January 7, 2012
I talked this week about qualities that make a fantastic location, well, fantastic. (I love RPG Blog Carnival topics like this; they get me weeks of material! Thank you, Mr. Davies!) I’ve done location a lot; writing atmosphere is fun, and it’s easier for me to provide a place my group wants to poke around [...]
Categories: Impractical Applications |
Tags: impractical applications, loose threads, the corpse crawl |
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Posted by Ravyn on December 31, 2011
Originally posted on April 18, 2009. I’d been considering writing a fresh Imprac for this week, but some problems with our internet service provider pulled the decision right out of my hands. Posting might be spotty over the next few days while we get the issue worked out.
I’d been going to write about different [...]
Categories: Impractical Applications |
Tags: fight scenes, impractical applications, loose threads |
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