Posts belonging to Category Cross-discipline

Time Management, Motivation, and Plot

You hear a lot about the importance of time management in the real world; you might even use it to make sure that your prep doesn’t take too long, or that your other tasks don’t interfere too much with your creation time. But did you know that time management and motivation can actually help you [...]

Comparing Conversation and Combat

What’s the difference between conversation and combat?
I found myself asking that of one of my friends, while thinking about UZ’s recent question on keeping all participants in a conversation involving more than four characters at once. I have difficulty with that sort of thing too, so I didn’t really have too much to fall back [...]

What Neuromarketing Can Teach Us About Memorable Characters

I hadn’t been going to post this one for a while, but then I blundered onto ChattyDM’s riff about managerial skills and GMing, and he asked for it in the comments. Never let it be said that I turn down perfectly good requests.
The fun thing about writing and role-playing is that there’s no field they [...]

Enhance Your Story With Other Fields: Biology

One of the best things about writing and gaming is that they take skill synergy like almost nothing else in the world does. No matter what you do or learn, odds are that some part of it can apply to the writing desk or the game table. Sometimes it’s direct, sometimes it’s obvious when you’re [...]