Posts belonging to Category Mystery Month
Posted by Ravyn on August 29, 2009
The mystery I’ve spent the last few weeks writing about wasn’t my first attempt at a mystery; instead, my first had been a while before, as an attempt to see if my group was the type before I hit them with a big one. It crashed and burned. So when I started the second one, [...]
Categories: Impractical Applications, Mystery Month |
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Posted by Ravyn on August 28, 2009
An embedded mystery, or a mystery inserted into a larger plot, poses a unique challenge to its creator, particularly when the narrative is clearly moving in a certain direction and the mystery slows it down. How do I make this sufficiently complex and interesting without it seeming like a way to stall? Do I use [...]
Categories: For Roleplayers, For Writers, GM Advice, Mystery Month, Plot, Technique |
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Posted by Ravyn on August 27, 2009
Who’s on the suspect list? Who have we eliminated? What clues haven’t we come up with explanations for? Who was there on that New Year’s Eve when Minna “Munchkin” Maxwell was found with a bag full of dice shoved down her throat? Did we ever establish a motive for the Looney? Does anyone remember? Why [...]
Categories: Exposition, For Roleplayers, GM Advice, Mystery Month, Player Advice, Plot, Technique |
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Posted by Ravyn on August 26, 2009
One of the biggest challenges in GMing a mystery is making sure that the clues actually point to what you want them to mean. You’d think that wouldn’t be hard, wouldn’t you? That as long as you know what you’re trying to say, that the players should be able to pick it up and follow [...]
Categories: Exposition, For Roleplayers, GM Advice, Mystery Month, Player Advice, Plot, Technique |
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Posted by Ravyn on August 25, 2009
For Mystery Month. Can you guess why?
Nighttime in the big city. The D-4 Detective Agency is on the case, and we’re pretty sure it’s close to the end. There’s The Dame, on the other side of the table with her piles of folders and that screen she always carries. And Clubs, plastic rattling between [...]
Categories: For Roleplayers, Mystery Month, Player Advice, stories |
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Posted by Ravyn on August 24, 2009
Many people run mysteries in their games, but not all of them are successful—and in many cases, the failure can be pinned on the GM. This week, I’m going to discuss ways the GM can inadvertently sabotage her own mystery.
One of the biggest ways to scuttle a mystery is an undefined suspect list. And I [...]
Categories: For Roleplayers, GM Advice, Mystery Month, Plot, Technique |
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Posted by Ravyn on August 21, 2009
Even when they’re of the same type, not all crimes are alike. Some thefts are well-planned and for a purpose, while others are last-minute; some murders meant to shock, some to silence, some to not have happened in the first place; some kidnappings are for ransom, some to protect the victim from someone else, some [...]
Categories: Characterization, Characters in the world, For Roleplayers, For Writers, GM Advice, Mystery Month, Plot, Secondary characters, Technique |
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Posted by Ravyn on August 20, 2009
Most of the time, you hear about players in mysteries being paralyzed with indecision, not sure what sorts of clues to hunt, or missing the stuff they’re supposed to find. But some people have the other problem—not content with the clues they’re “supposed” to find, they start coming up with other aspects of things they [...]
Categories: For Roleplayers, GM Advice, Mystery Month, Plot, Technique |
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Posted by Ravyn on August 19, 2009
When most people start planning a mystery, they see the clues as all being where the culprit made mistakes in covering her tracks, visible signs of slipping up. As a result, they have trouble running culprits who know the tricks and how to work around them. What they don’t realize is that for a sharp [...]
Categories: Exposition, For Roleplayers, For Writers, GM Advice, Mystery Month, Plot, Technique |
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Posted by Ravyn on August 18, 2009
When people start talking about creating mysteries in settings with magic, the magic often comes in as a potential problem. How do you hide the murderer when a simple spell will expose the evil in his heart? What do you do when dead men can tell tales? Is there still a mystery if someone can [...]
Categories: For Roleplayers, For Writers, GM Advice, Mystery Month, Plot, Technique |
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