Posts belonging to Category Uncategorized

Impractical Applications: Weather-work

I talked a lot this week about weather. I’ll be the first to admit that I haven’t always let weather come into play, but I’ve seen it have some effect as much as I’ve seen it fail.
Most of the weather I’ve worked with has been atmospheric weather—there more for scene-setting than anything. Battles on rooftops [...]

Wednesday Night Writing Exercise: Dexter’s Fear Profile

For this week’s writing exercise, I revisited the fear profile. I made the (possible) mistake of asking for prompts, which left me with a character who in all my years of gaming has never been onstage with something that legitimately scared the whey out of him—nor anything that he had much reason to fear at [...]

Wednesday Night Writing Exercises: Conclusions

For tonight’s exercise, I’d planned on doing a round of conclusions. At least, until I got stuck thinking a bit too hard about what sorts of statements to offer my boyfriend/current exercise partner. What got us un-stuck—and what probably works better for this exercise, since technically coming up with the prompt is the part that [...]

The Generic Villain on Load-Bearing Bases

Last week,I talked about load-bearing bosses. This week, I’m going to take a step up and talk about the load-bearing base. These may not be as common as load-bearing bosses, but as far as I’m concerned, not rare enough. One central headquarters, mobile fortress, or whatever it is gets taken out, and boom, there go [...]

The Generic Villain Works Around Being Age-Appropriate

Last week, I talked about all the things not to do if you know that those watching you across the Wall are generally (or at least generally supposed to be) young. I know a lot of you are thinking, “Why would I want to operate under all of those limitations? Won’t that mess me up?”
You [...]

Reprise: The Generic Villain on the Effects of the Calendar

In some places, the calendar is more than that thing we mark to ensure that we aren’t sacking three different villages a hundred miles apart at on the same day. It itself gives us a situation in which the world itself either aids or opposes us, depending on what we want to [...]

Disguising Social Dynamics: Necessary Details

There’s a lot that goes into a good disguise attempt when dealing with social dynamics. Fortunately, a good part of it is pretty straightforward. First, as with all deceptions, is to figure out what you’re trying to hide, and what you want to reveal in its place, but what then? What sorts of factors are [...]

Information and Character Relationships

There are many things that can affect the relationship between two characters. Events both were involved in and how their roles related, similarities in personality, common interests or a lack thereof, and all sorts of factors, far too many to name here. But one of the most interesting ways that I’ve seen of cementing a [...]

Let Me Show You… Gawin and Ancreta

More for my end of RPG Blog Carnival. (C’mon, people, let’s not make this all my work.)
Gawin and Ancreta, unlike any of the other characters I’m likely to be showcasing, weren’t created for my Exalted game, but for my experimental Mouse Guard one-off. In the original plan, one of the other players was going to [...]

World Creation: About This Theory of Yours…

One idea I’d been playing with for my world, probably not plot-relevant but definitely interesting in its own right, came up back when my main culture was still primary influence unspecified but very, very scholastic. It’s always seemed unfair to me, picking on scholars’ ideas when they just didn’t have the resources available to be [...]