Reprise: Impractical Applications (Conflict Without Combat)

Originally posted May 15, 2010.
As you’ve probably guessed, conflict without combat is one of my favorite story elements to play with (probably in part because creating characters whose primary skills are in combat, and fight scenes in general, just don’t appeal to me. It’s hard for me to visualize them without [...]

Impractical Applications (Conflict Without Combat)

As you’ve probably guessed, conflict without combat is one of my favorite story elements to play with (probably in part because creating characters whose primary skills are in combat, and fight scenes in general, just don’t appeal to me. It’s hard for me to visualize them without going a little too over-the-top epic.)
I thought of [...]