Clarification on “Will Always Win Because…”

The comments to last week’s “Will Always Win Because” riff made me think I hadn’t really made my purpose clear enough in the original riff. So here, instead, are some examples from different games I’ve been in. Note that while the character’s foes winning is treated as because of a feature of the character and [...]

…Will Always Win Because…

We’ve all run into characters in our or other people’s narratives that are just stupidly hard to put a real challenge to, let alone defeat. I know I’ve often tried to design good villains, only to realize that I’m not entirely sure what exactly is going to lead to their defeat. Or someone else is [...]