Posted by Ravyn on May 2, 2011
Last night, one of my friends and I were discussing what happens when the spiritual leader of a group is killed. (Our reasons are by this point probably self-explanatory.) While people have often operated under the idea of “cut off the head, the snake dies”, I find the possible scenarios to be a lot more [...]
Categories: For Roleplayers, For Writers, GM Advice, History, Organizations, World-building |
Tags: groups, leaders, plot, roleplaying, world, writing |
2 Comments »
Posted by Ravyn on December 28, 2010
Yesterday, I talked about group dynamics, and how they’re based around several types of connection within a group of characters. Today, I’m going to look more closely on the first and simplest kind of connection, the one that directly connects two characters.
So what sorts of things might connect two characters, either before or after they [...]
Categories: Character dynamics, Characterization, Characters in the world, For Roleplayers, For Writers, GM Advice, Secondary characters |
Tags: connections between characters, group dynamics, groups, roleplaying, writing |
1 Comment »
Posted by Ravyn on December 27, 2010
We often find ourselves creating groups of people who are together for some reason or purpose. Protagonists, antagonists, neutral characters, potential allies, combinations of the above: these groups are all over the place. In order to make them interesting, we can’t just look at them as groups moving in lockstep, nor as sets of individuals [...]
Categories: Character dynamics, Characterization, For Roleplayers, For Writers, GM Advice, Secondary characters |
Tags: character connections, group dynamics, groups, roleplaying, secondary characters, writing |
4 Comments »