Impractical Applications (Talking to Myself)

(Procedural note: I am out of state for my younger sister’s college graduation. As this involves a great deal of tiring travel time, from tomorrow’s post to next Saturday’s Imprac all posts this coming week will be reruns. New posts will resume next Sunday night.)
I talked this week about the dos and don’ts of conversations [...]

Impractical Applications: Back in the Saddle

…man, that title is a cliché. It’ll do, though. It was a longish session tonight, and I’m tired.
I haven’t run game for a while. Part of this was a conscious decision, requesting that one of my players run a hiatus game so I could get my brain back. It went on a bit longer than [...]

Impractical Applications: Four Demons Drinking

Honestly, this week was not written to go well with an Imprac… so I’m going to try something a little different. I reviewed Better Angels this week, but I felt that it might be a bit easier to contextualize the review by looking at what we actually did and how we ran into the conclusions [...]

Impractical Applications: Two Dubious Impressions

I talked this week about ways of handling the party disliking your slated-to-be-important NPC, both to do and to avoid. I’ve been lucky; most of my NPCs have only gotten that reaction when they were meant to. But as a player I’ve seen them go well, and I’ve seen them go poorly. There are two [...]

Impractical Applications: Articulating the Problem

One of the things I brushed on this week was a person being just that oblivious—and at least some of it possibly being my fault. I’m not sure how much of it is and how much of it isn’t. The phrase “It’s not fun anymore” came up, but wasn’t believed until one of our other [...]

Impractical Applications: Nope, Not Ready—Yet

Earlier this week, I talked about the problems with playing a powerful character when inexperienced. That post was almost entirely personal experience; due to my tendency to end up as the new player in groups that had been doing their respective games for a while, that sort of thing happened to me multiple times—twice I [...]

Impractical Applications (Overthought It a Little)

So… I have this Saturday game. That D&D one I rant about occasionally probably a little too often. I don’t even know why I started overthinking that one, since most of the fun I have in messing around with settings and with characters is when I’m in regular contact with the other players and the [...]

Impractical Applications (Doing What with the Armaments?)

Earlier this week, I did a thought exercise about weapon control in a fantasy world. The issue has somewhat come up in some of the games I’ve both run and played in—not in a codified sense most of the time, mind, but in the form of societal expectations, some of which were even comparatively enforceable. [...]

Impractical Applications (For Values of Loss)

I freewrote this week about the idea of the story-oriented GM’s perceived responsibility being to lose gracefully, and the alternatives to character death that might in the short run render this responsibility somewhat less relevant. My groups have done this a lot, though for every time they’ve done it, I’ve seen two more occasions on [...]

Impractical Applications (Running for Smart Alecks)

With my group, running for smart PCs is the rule, not the exception; even the tanks tend to be pretty good at solving riddles and exploiting technicalities. So we learn a thing or two about how to handle each other, or we face each other’s snark.
I deal with it by doing layer-plots. If I can [...]