Some Thoughts on Intimidation

To be intimidating might be the hardest job a character can have, particularly as the characters he’s supposed to intimidate get more and more powerful, and the audience more and more jaded. I’m one of that jaded audience, I suppose; my characters take no small amount of work to unnerve, and it doesn’t help when [...]

Context as Opponent Enhancer

Our heroes of the last six years plus or minus a few cast changes, having narrowly escaped the bloodthirsty duelist they really didn’t feel like fighting, climb their way down the face and shoulder of the giant undead corpse-thing towards the elbow (through which they expect to make an entrance). As they approach the elbow, [...]

Ask GV: Evil Eye for the Little Guy

Orchid Mantis Familiar Lan asks:

I don’t really want to be evil (unless eating hummingbirds and dragonflies is evil, then I’m all for it), but I do want to learn to be intimidating. I have read over your advice, and I have some of the same problems as the ferret and the peacock – [...]

The Generic Villain on Being Intimidating Despite Your Species

I’d had my own ideas for this week, but the Management said something about a panda, went haring off after a white peacock, and came back with an editorial mandate. She might have the right idea, though. For most of us, “peacock” and “intimidating” don’t seem to belong anywhere near the same sentence, but that [...]

Seven Monster Traits I Can’t Take Seriously

The fun thing about fantasy worlds is that we aren’t limited to mundane opponents. The huge, the nasty, the impossible—they’re all fair game, and when they take the field, they’re bound to strike fear into all who see them. Fear… just like…. Why are you laughing?
The problem with creating new and intimidating creatures is that [...]