Reprise: How Not To Misplace People in a Scene

Originally posted August 12, 2010.
One of the biggest problems with having four or five people operating in the same scene, regardless of its type, is the risk that the better-imaged ones will take over and the less-definite ones will get lost in the shuffle. A couple days ago, UZ asked how to [...]

How Not To Be Lost in a Scene

Yesterday, I talked about how a GM or a writer can keep from misplacing characters in a character-dense scene. But while it’s harder for someone who controls multiple characters to keep perfect track of all of them, it’s still possible for even a PC to be misplaced in a scene. Everyone’s talking too fast, it’s [...]

How Not To Misplace People in a Scene

One of the biggest problems with having four or five people operating in the same scene, regardless of its type, is the risk that the better-imaged ones will take over and the less-definite ones will get lost in the shuffle. A couple days ago, UZ asked how to avoid that without creating a completely patterned [...]