Impractical Applications (Mutually Disinterested)

Earlier this week, I talked about situations in which neither players nor GM are particularly interested in seeing a scene go to its conclusion, but it’s not that easy to just skip through, either. I had one of those last week.
The group? Colossus-climbing their way through something very large and very dead to reverse a [...]

Mutual Disinterest

In any given scene in a game, there’s a chance that either the GM or one or more of the players aren’t actually going to be invested in it. A GM who dislikes combat writes a fight scene for an action-hungry group; one character leads into an investigation that bores the others silly; you get [...]