Reprise: Secondary Character Exercise: Someone Else’s Story

Originally posted January 27, 2010.
One of the biggest problems people often see with secondary characters is when their creator doesn’t take much of an interest in them. I’m not saying they suddenly need to steal the story, but it helps to spend a little time in their heads, make them more than [...]

Your Secondary CAN Be “Not Awesome Enough”

It’s a natural thing for a creator to worry about the secondary characters stealing too much of the spotlight. It’s happened in fiction of all stripes, particularly when the main character is left fuzzy for audience insertion purposes; it’s a common risk in RPGs, and likely to end with a bunch of very annoyed players. [...]

Semi-Generic Characters and How To Reuse Them

Every now and then, you just need a character(s) from a certain group. Such and such a cult. Such and such a location. Such and such an army. The personalities don’t matter as much, just as long as the characters have the appropriate background and will deal with the group in a certain way. Sure, [...]

Group Dynamics: Three Types of Connections

We often find ourselves creating groups of people who are together for some reason or purpose. Protagonists, antagonists, neutral characters, potential allies, combinations of the above: these groups are all over the place. In order to make them interesting, we can’t just look at them as groups moving in lockstep, nor as sets of individuals [...]