Tales from the Sketchbook: It Takes a Legion

Some things seem to beg for complicated, pushing mixed media art, finding new and interesting ways to use pastels, watercolors, colored pencil layering, black permanent markers, White-out and a pushpin, or all of the above. Some just require severe boredom, an index card and a mechanical pencil.
I blame these guys on one of my GMs. [...]

Abbreviated Sketchbook: A Lizardy Reflection

I haven’t recovered from finals week as much as I thought I had, I’ve written too many posts to keep from landing squarely on my own backtrail, and I spent longer today at work than I should have….

So here’s a cartoon lizard looking at its reflection in an ornament.
This, I think, is the problem with [...]

Tales from the Sketchbook: I’m Not Sure What This Is, Either

Yes, I still draw, though I haven’t posted too much in a while: I’ve been a bit distracted, and most of my drawing has been either cartoon lizards or preliminary designs for a large mural, and not something I could really talk about it in the way that I do character pictures. Most of my [...]

Tales from the Sketchbook: A Scaly Thanksgiving

This is what happens when unusually little is going on at work—except for needing an illustration for an email to the families on the day before Thanksgiving. Have some lizards.

Happy Thanksgiving!

Tales from the Sketchbook (Who Is Solace?)

A picture paints a thousand words; a picture with context can say a lot about a game; but explanations of the random sketches of an artist-gamer can say the most of all. In this series, I look at the just-had-to-draw-them images distilled from my games: what they are, what they mean, why they demanded drawing, [...]

Tales from the Sketchbook: Sweet!

A picture paints a thousand words; a picture with context can say a lot about a game; but explanations of the random sketches of an artist-gamer can say the most of all. In this series, I look at the just-had-to-draw-them images distilled from my games: what they are, what they mean, [...]

Tales from the Sketchbook (Solace)

A picture paints a thousand words; a picture with context can say a lot about a game; but explanations of the random sketches of an artist-gamer can say the most of all. In this series, I look at the just-had-to-draw-them images distilled from my games: what they are, what they mean, why they demanded drawing, [...]

Tales from the Sketchbook: Hat-Topus

A picture paints a thousand words; a picture with context can say a lot about a game; but explanations of the random sketches of an artist-gamer can say the most of all. In this series, I look at the just-had-to-draw-them images distilled from my games: what they are, what they mean, why they demanded drawing, [...]

Tales from the Sketchbook: Vega

A picture paints a thousand words; a picture with context can say a lot about a game; but explanations of the random sketches of an artist-gamer can say the most of all. In this series, I look at the just-had-to-draw-them images distilled from my games: what they are, what they mean, why they demanded drawing, [...]

Tales from the Sketchbook: “Splash?”?!

A picture paints a thousand words; a picture with context can say a lot about a game; but explanations of the random sketches of an artist-gamer can say the most of all. In this series, I look at the just-had-to-draw-them images distilled from my games: what they are, what they mean, why they demanded drawing, [...]