Impractical Applications (Doing What with the Armaments?)

Earlier this week, I did a thought exercise about weapon control in a fantasy world. The issue has somewhat come up in some of the games I’ve both run and played in—not in a codified sense most of the time, mind, but in the form of societal expectations, some of which were even comparatively enforceable. [...]

Thought Exercise: Fantasy World Weapon Control

Most cities in fantasy worlds have a vested interest in people not getting into fights to the death at the drop of a hat. It isn’t that different from the real world in that respect, after all. And one of the easiest ways to do this is to limit access to weapons. So that got [...]